tiistai 30. lokakuuta 2012

v1.5 update

iOS is still waiting for Apple approval, but here is a new version with some changes
  • Bug in final score
    A simple bug that caused final score to be counted incorrectly
  • Bug in perk Haste
    I had a long running bug in that I was not able to nail down. It happened rarely and manifested so that  grenades and bazookas seemed to "bounce". I.e. instead of exploding at the target, they fired again traveled to a new target. Also it meant that soldiers with Haste did damage only rarely with machine gun.

    Finally with some luck I made the connection that the bug happens through the perk Haste, which causes the time that it takes to reload be reduced. Because this reduction was not considered in the weapon code (just player code) it was possible to fire the weapon again before reload was complete. This caused the final step of dealing damage and resetting the weapon to not happen
  • Improved AI
    The AI works OK most of the time, but there are some cases where it does stupid things. For example the soldiers remembered the previous target even after respawning, which caused them to attack immediatelly without order when getting the enemy in sight. Multiple changes were done to improve the AI.
As usual, Android users get it now and iOS users have to wait for Apple to approve my work

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